

It appears to have been created by a bunch of faceless executives who wanted an action-based game that was somehow Japanese, and that in some way used a ninja to beat up other bad guys, including even.other ninjas, evil ninjas. Ninja tops even Jersey Devil for the bland, generic game of the year award (and strangely enough, there was a lot of purple in that game, too). These two features it could well have used, seeing as how "ninja" moves in full 3D (technically, he can only move in eight directions), and power blasts or hits from enemies could have enhanced the game's generic feel. Ninja, as you may have guessed by now, is a single-player game, that does not take advantage of the dual shock nor does it use the analog controller.

Luckily, your growing list of power-ups enables you to match the bosses' powers as you progress. As he moves throughout the game he picks up even more abilities and power-ups, including swords and the like, as well as bombs, magic, and a kick-butt spinning power move.Ī list of bosses that resemble hybrid gargoyles and humanoid serpents pepper the missions, and grow increasingly tough to defeat near the game's end. Your man is capable of kicks, punches, lots of combination moves, and an unlimited arsenal of card-like projectiles (I wish I could say they look like Shuriken, but they don't) that resemble credit cards. Subtle is not a word we would use to describe Ninja.ĭespite these facts, Ninja is a solid if uninspired action game that is tricky in parts and presents a consistent challenge. Nothing in this game defends the blatantly un-ninja style of fighting, anti-stealthy action, and complete lack of espionage and assassination.

The premise of Ninja, however, isn't necessarily in synch with the style of action in the game. A lone warrior trained in the ancient Japanese arts takes it upon himself to set things straight. He trades his soul to a dark demon who blankets the countryside at night with a nearly-insurmountable force that kills civilians and innocents alike ¿ whomever stands in its way. One, however, isn't as satisfied with the agreement. The story starts with two great warriors, each with massive forces, who have agreed to create peace throughout the land in the pastoral east. The polygonal, texture-based game situates you as a purple-suited ninja whose mission is to defeat the evil forces that have taken over the land. But Eidos' and Core's newest and long-hyped action game, Ninja: Shadow of Darkness, takes players on a long journey into a full 3D environment filled with enemies, bosses, and key-based puzzles.
